Class Recommendations Guide for Baldur’s Gate 3 (Part 2)

—Paladin BD Recommendation—

-Revenge Knight

—Description: Strong enough, almost the strongest,BugsIt is also enoughBugs, it is likely to be gone suddenly. Using the Warlock and Paladin extra attack stackingBugs, the problem of part-time mages obtaining the speed-up spell makes the Revenge Knight extremely powerful in both melee and magic.

—Secondary job: Oath of Vengeance, level 6-10 part-time Supreme Elf Warlock, level 8 Warlock’s Blade Pact is the key to stacking extra attacks. Level 11-12 part-time Prophecy Mage. (You can also have a combination of 6 Paladins + 4 Warlocks + 1 Priest or Warlock, with different casting abilities.)

—Attributes: 8/14/16/10/10/16

—Feats: Savage Strikes/Great Weapon Master/2 Charisma Attribute.

—Fighting style: Defensive

—Spells: Mana explosion and acceleration are the key.

—Wanderer BD Recommendation—

– Shooting Burst Wanderers

—Description: Use a two-handed crossbow for long-range attacks, combined with the long-range abilities of the ranger and warrior, as a long-range burst output point.

—Secondary job: Rogue, Level 5-9 part-time fighter – Champion Warrior, Level 10-12 part-time ranger – Shadow Tracker.

—Attributes: 10/17/16/8/14/8

—Features: Sharpshooter/Alertness/Attribute Enhancement: Agility

—Combat Style: Archery/Defense

—Enemy: Mage Destroyer/Ranger Knight

—Spells: Hunter’s Mark/Leap/Long Stride

—Mage BD Recommendation—

– Prophecy Mage

—Description: Use the prophecy dice to change your fate and ensure stable and powerful output. You can also reverse the battlefield situation through various means such as summoning and control. It can be used as a panacea on the battlefield.

—Secondary: Prophecy School

—Attributes: 8/14/16/17/10/8 or 8/16/14/16/12/8 (the former emphasizes more on output, while the latter takes into account some survival and assistance)

—Feats: Luck/Battlecaster/Alertness

—Spells: Mages can learn spells through scrolls, so you don’t have to stick to a specific spell choice. You can try any spell. Prioritize output (fireball, fire wall), control (human/monster immobilization, domination), and then assistance (shield, recovery, summoning). In addition, you can also help with exploration (animal conversation, flying). In short, the advantage of a mage is that you can learn everything and use everything.

-Protection Mage

—Description: An excellent battlefield controller who can effectively attack and contain the enemy. Control and counterattack of key targets can make combat easier and more flexible.

—Secondary: Defense School

—Attributes: 8/14/16/17/10/8 or 8/16/14/16/12/8 (more protective)

—Feats: Attribute enhancement: Intelligence/Luck/Battlefield Caster/Alertness (choose 3 from 4)

—Spells: Mist Cloud/Hold Human/Cloud of Daggers/Phantom Step/Giant/Fireball/Hurry/Counterspell/Glyph of Ward/Wall of Fire/Summon Elementals/Alien Binding/Dominate Humans/Hold Monster/Dissociate/Raise Undead/Boundary of Spell Negation/Mind-catching Gaze

By Charlie

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